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Indoor Game Ideas

Indoor Game Ideas

Here are some fun activities for your family or friends to play at home.

A fortune teller...

how to make a fortune teller

Get a piece of paper (white or coloured) and cut it into a square.
Now fold each point of the square into the centre point of the square.
After that flip your sheet of paper over and fold each corner point into the centre point again.
Flip it over, pick up in your hands and slip your fingers into the pockets of paper in each of the four corners.
All you need to do is to decorate it, marking the outside with colours or pictures and the inside with numbers and the under flaps with fortune messages.

How to play:

The player asks a question of the person holding fortune teller and then chooses colour or picture in the outside.
The holder opens and closes a fortune teller as he spells the word.
Then the player choose a number from the inside and the holder opens and closes the toy as he counts to that number.
Finally the player should choose one of the flaps revealed. The child with a fortune teller lifts the flap and reads the prediction underneath.

Children like easy answers and predictions such as:

Your desire will be fulfilled.
Pleasant surprise is waiting for you.
You will travel to many beautiful places.
Soon you will find what you are looking for.
You will be invited to an exciting event.

A chain of paper dolls...

Creating a chain of paper dolls is a great way to spend rainy afternoon with children as well as make colourful decorations for birthday parties. It is simple and fun!

You will need: paper, pencil, scissors, coloured pencils.

1. First of all take a white or colour sheet of paper and fold it in accordion style.

2. On the top piece of the folded paper draw a person (hands should extend to touch the folds of the paper on each side).

3. Cut the folded paper following the drawn lines, but do not cut where the hands meet the folds.

4. Draw a face on each person and colour them with crayons, coloured pencils or oil pastels.

5. Unfold the paper strip and take a look at your chain of people.

Eleven combinations...

For this game you will need a pair of dice, a piece of paper and a pen/pencil.
There are eleven combinations that the dots on a pair of dice can compose. It would be: 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, and 12. The aim of this game is to roll all of these combinations.
Ask players to sit in a circle and take turn rolling the couple of dice. All the results (the sum of two dice for each roll) are written on a piece of paper. The player, that will catch all eleven combinations first is the winner.

Paper Plane Attack...

For this game prepare a pile of paper.
Divide players into two teams, give them paper and ask to make a lot of paper planes.
Place some tall divider (for example, a couch) across the room and get teams on either side of it.
On the command „go“ each team starts throwing their planes across the divider to the other team. Important rules: one player can pick up and throw only one plane at a time.
After 3-4 minutes the leader gives a ten second countdown and shout „stop“. Players should stop throwing planes and the leader counts the number of planes on each side.
The team with the least number of planes wins the game.

Short words...

The point of this game is to choose one long word and compose many short words from its letters. Players tell short words one after another, until nobody can think of new short word. The player, who creates the last word, becomes the winner.

Examples of long words: temperature, presentation, magnificence, improvisation, transparency.

Example of short words derived from „temperature“: map, rat, pet, pure, put, pear, tear, tap, tare and so on.

Fun with proverbs...

This game will help you to remember proverbs that you already know and learn new ones. For this purpose the leader of the game should prepare a list of proverbs. And when the game begins he reads only the first half of the proverb (like „Every cloud…“, while all other players try to complete it by saying the second part. The player, who knows and tells the ending of the proverb first („…has a silver lining“), gets one point. Then leader says the beginning of the second proverb and so on. The player with the biggest amount of points becomes the winner.

Tip: if children do not succeed in guessing proverbs, you can make this task easier – write the second parts of proverbs on separate cards and put them in front of the players, so that they could read and choose the one that seems correct.

Suggested proverbs:

Well begun is half done.
The best things in life are free.
Better late than never
If you want a thing done right, do it yourself.
Don’t put all your eggs in one basket.
No bees, no honey; no work, no money.
The grass is always greener on the other side.
If life gives you lemons, make lemonade.
When the cat is away, the mice will play.
The more things change, the more they stay the same.
Hope for the best, but prepare for the worst.
Before criticizing a man, walk a mile in his shoes.
Rome was not built in a day.
The darkest hour is just before the dawn.
The longest journey starts with a single step.
Where there is a will there is a way.
An apple a day keeps the doctor away.
In the middle of difficulty lies opportunity.

Fun personality test Jungle...

This game is for those, who like to explore their personality. You can play it with your friends or family members on a rainy day at home, or having a picnic somewhere in a beautiful place. It is a chance to let speak your subconscious and know more about yourself.

The leader tells: Imagine that you went for a walk and you approached a jungle. What do you do? Do you go deeper in the jungle? How do you feel? How does jungle look like? (All players should write their answers to themselves)

Leader: You walk through the jungle and find a key. How does it look like? What is it for? What do you do with the key – take it or leave it? (Players write their answers)

Leader: You go further and find water. What kind of water is it? What is your action? (Players write their answers)

Leader: Then you approach to the house. How does it look like? What do you do? (Players write their answers)

Leader: After some time you find a burrow. Who does this burrow belong to? How do you act?

After all the players have written their answers, the leader of the game explains: Jungle means your attitude to life, key means art, water means love , house means science and burrow means death. Now look at your notes, maybe your will discover something new about yourself.


This game works great both at home and while travelling, both for old friend and new ones, no matter what age are they. Moreover, you don‘t need any materials and any preparation to play it. So let‘s get started.

The first player starts the game with any word he likes. (for example „sun“) Another player quickly tells a word that comes to his mind after hearing the first one. (for example „summer“) The third player shares his word, which associates with the second word. (for example „vacation“).

Tip: the point is to say the words without thinking, only the one that comes to your mind first.

The association chain could look like this: Sun – summer – vacation – sea – beach – sandcastle – fairy tale – … and so on.

Name that number...

This fun guessing game is perfect to play anytime you have a few extra minutes during car rides or waiting in a queue. One of the players should think of a number from 0 to 10, while another player makes guesses. The first player should give answers „higher“ or „lower“ to help steer to the unknown number. Depending on the child‘s age, the range of numbers could be from 0 to 50 or more.

The game could go like this:

1 st player: I will think of a number from 0 to 15.

2 nd player: Is it 15?

1 st player: No, lower.

2 nd player: Is it 10?

1 st player: Now, higher. So it is a number between 10 and 15.

While playing this game, kids are learning how to compare and order number by more or less.

In the beginning, if it is too difficult for a child, parent can prepare a short line of numbers from 0 to 10 on a paper. And if the task is too easy, you can limit the number of guesses or guess the number during a certain period of time.

Zzip and Bzz...

Math can be fun! Try the game “ZZip and Bzz” that help kids to learn math in a fun and interesting way.

The goal of the game is to count from 1 to a target number (for example 40). First player starts by saying the number “1”. The next player says “2”, third person says “3”, and so on and so forth. Whenever you get to the number “5” or a multiple of “5” (ex. 5, 10, 15, 20, 25, 30 , etc) that person must say Zzip, and when you get to the number “7” or a multiple of “7” (ex. 7,14,21,28, etc) that person must say Bzz. And for multiples of „5“ and „7“ (35, 70, etc), player should say „zzip bzz“. If someone messes up, the counting starts from the very beginning.